{"id":283,"date":"2011-06-28T21:54:48","date_gmt":"2011-06-29T05:54:48","guid":{"rendered":"http:\/\/www.hdhead.com\/?p=283"},"modified":"2011-06-28T21:54:48","modified_gmt":"2011-06-29T05:54:48","slug":"dense-disparity-map-depth-map","status":"publish","type":"post","link":"https:\/\/www.hdhead.com\/?p=283","title":{"rendered":"Dense Disparity Map (Depth Map)"},"content":{"rendered":"<p>It maps where objects belong in stereoscopic 3D space.<\/p>\n<p>Dense disparity maps (depth maps) are grayscale images that determine the Z depth placement of each pixel in a 2D image. The concept is equivalent to Z buffer maps in CGI animation. Objects closer to camera are rendered closer to 100% white and infinity is rendered as pure black.<\/p>\n<p>A depth map can be used in conjunction with complimentary full color 2D image for a variety of stereoscopic post production processes. For example, a depth map can be used to create additional multiscopic views.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It maps where objects belong in stereoscopic 3D space. Dense disparity maps (depth maps) are grayscale images that determine the Z depth placement of each pixel in a 2D image. The concept is equivalent to Z buffer maps in CGI animation. Objects closer to camera are rendered closer to 100% white and infinity is rendered &hellip; <a href=\"https:\/\/www.hdhead.com\/?p=283\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Dense Disparity Map (Depth Map)<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,7],"tags":[],"class_list":["post-283","post","type-post","status-publish","format-standard","hentry","category-post-production","category-technical-info"],"_links":{"self":[{"href":"https:\/\/www.hdhead.com\/index.php?rest_route=\/wp\/v2\/posts\/283","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.hdhead.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hdhead.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hdhead.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hdhead.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=283"}],"version-history":[{"count":0,"href":"https:\/\/www.hdhead.com\/index.php?rest_route=\/wp\/v2\/posts\/283\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.hdhead.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=283"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hdhead.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=283"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hdhead.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=283"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}